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74
uni_modules/nutui-uni/components/_hooks/useTouch.ts
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74
uni_modules/nutui-uni/components/_hooks/useTouch.ts
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import { ref } from 'vue'
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const MIN_DISTANCE = 10
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type Direction = '' | 'vertical' | 'horizontal'
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function getDirection(x: number, y: number) {
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if (x > y && x > MIN_DISTANCE)
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return 'horizontal'
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if (y > x && y > MIN_DISTANCE)
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return 'vertical'
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return ''
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}
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export function useTouch() {
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const startX = ref(0)
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const startY = ref(0)
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const moveX = ref(0)
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const moveY = ref(0)
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const deltaX = ref(0)
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const deltaY = ref(0)
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const offsetX = ref(0)
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const offsetY = ref(0)
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const direction = ref<Direction>('')
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const isVertical = () => direction.value === 'vertical'
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const isHorizontal = () => direction.value === 'horizontal'
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const reset = () => {
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deltaX.value = 0
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deltaY.value = 0
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offsetX.value = 0
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offsetY.value = 0
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direction.value = ''
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}
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const start = ((event: TouchEvent) => {
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reset()
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startX.value = event.touches[0].clientX
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startY.value = event.touches[0].clientY
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}) as EventListener
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const move = ((event: TouchEvent) => {
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const touch = event.touches[0]
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deltaX.value = touch.clientX - startX.value
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deltaY.value = touch.clientY - startY.value
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moveX.value = touch.clientX
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moveY.value = touch.clientY
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offsetX.value = Math.abs(deltaX.value)
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offsetY.value = Math.abs(deltaY.value)
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if (!direction.value)
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direction.value = getDirection(offsetX.value, offsetY.value)
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}) as EventListener
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return {
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move,
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start,
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reset,
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startX,
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startY,
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moveX,
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moveY,
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deltaX,
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deltaY,
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offsetX,
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offsetY,
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direction,
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isVertical,
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isHorizontal,
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}
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}
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